Personal project that I have been working on over the last year. Character design by Alyssa Wanders, model and textures by me.
This piece has been an interesting challenge in how to improve my own work- I did a pretty big overhaul of Basil's Version 1 model after getting feedback and reflecting upon my progress. I focused on softening her features and other preparations for rigging. I wanted to give her design more structure and a better balance of detail- I was provided a lot of room to figure things out from 2D to 3D, and my first attempt didn't meet my quality standards. I'm really happy with what I was able to accomplish, and I look forward to applying everything I learned to my next project!
Alyssa Wanders:
https://x.com/inkviral00?lang=en